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A programmer is debugging a puzzle game they have just created. As they
test the game, they enter inputs that they know to be incorrect. Is this a good
strategy for debugging a game?
O
A. No, because errors in correct answers are the most likely to be
overlooked
B. Yes, because entering the wrong answers can help uncover errors
that were overlooked
OC. No, because entering the wrong answers is not likely to test the
game's limits
D. No, because players are less likely to notice errors when they enter
wrong answers
Sagot :
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