Explore a vast range of topics and get informed answers at IDNLearn.com. Ask anything and receive prompt, well-informed answers from our community of knowledgeable experts.
Sagot :
Step-by-step explanation:
[tex]\large\underline{\sf{Solution-}}[/tex]
Given that lines makes an angle α, β, γ with x - axis, y - axis and z - axis respectively.
So, By definition of direction cosines,
[tex]\rm :\longmapsto\:l = cos \alpha [/tex]
[tex]\rm :\longmapsto\:m = cos \beta [/tex]
[tex]\rm :\longmapsto\:n = cos \gamma [/tex]
So,
[tex]\rm :\longmapsto\: {l}^{2} + {m}^{2} + {n}^{2} = 1[/tex]
[tex]\rm :\longmapsto\: {cos}^{2} \alpha + {cos}^{2} \beta + {cos}^{2} \gamma = 1[/tex]
On multiply by 2 on both sides we get
[tex]\rm :\longmapsto\: 2{cos}^{2} \alpha + 2{cos}^{2} \beta + 2 {cos}^{2} \gamma = 2[/tex]
can be further rewritten as
[tex]\rm :\longmapsto\: 2{cos}^{2} \alpha - 1 + 1 + 2{cos}^{2} \beta - 1 + 1 + 2 {cos}^{2} \gamma - 1 + 1 = 2[/tex]
[tex]\rm :\longmapsto\: (2{cos}^{2} \alpha - 1)+ (2{cos}^{2} \beta - 1)+ (2 {cos}^{2} \gamma - 1) + 3= 2[/tex]
[tex]\rm :\longmapsto\:cos2 \alpha + cos2 \beta + cos2 \gamma + 3= 2[/tex]
[tex] \red{ \bigg\{ \sf \: \because \: cos2x = {2cos}^{2}x - 1 \bigg\}}[/tex]
[tex]\rm :\longmapsto\:cos2 \alpha + cos2 \beta + cos2 \gamma= 2 - 3[/tex]
[tex]\rm :\longmapsto\:cos2 \alpha + cos2 \beta + cos2 \gamma= - 1[/tex]
Hence,
[tex]\bf\implies \:\boxed{\tt{ \: cos2 \alpha + cos2 \beta + cos2 \gamma = - 1 \: }}[/tex]
So, option (d) is correct.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
MORE TO KNOW
Direction cosines of a line segment is defined as the cosines of the angle which a line makes with the positive direction of respective axis.
The scalar components of unit vector always give direction cosines.
The scalar components of a vector gives direction ratios.
Your participation means a lot to us. Keep sharing information and solutions. This community grows thanks to the amazing contributions from members like you. Find clear answers at IDNLearn.com. Thanks for stopping by, and come back for more reliable solutions.