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A trial-and-error method of problem solving used when an algorithmic or mathematical approach is called

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A trial-and-error method of problem solving used when an algorithmic or mathematical approach is called: heuristics.

An algorithm can be defined as a standard formula (procedures) which comprises a set of finite steps or instructions, that is typically used for solving a problem on a computer.

The three (3) basic building blocks (constructs) used in an algorithm are:

  • Iteration.
  • Sequence.
  • Selection.

Heuristics can be defined as a trial-and-error method used in solving a problem when an algorithmic or mathematical approach is not feasible or practical.

Hence, heuristics typically involves the use of a functional methodology that is not completely structured as an algorithmic or mathematical approach, when solving a problem.

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