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Sagot :
Let's break down this problem step-by-step.
1. Revenue and Cost Expressions:
The revenue expression for selling [tex]\(x\)[/tex] video game systems is given by:
[tex]\[ \text{Revenue} = 5x^2 + 2x - 80 \][/tex]
The cost expression for producing [tex]\(x\)[/tex] video game systems is given by:
[tex]\[ \text{Cost} = 5x^2 - x + 100 \][/tex]
2. Profit Expression:
Profit is defined as the difference between revenue and cost. Thus, the profit expression [tex]\(P(x)\)[/tex] is:
[tex]\[ P(x) = \text{Revenue} - \text{Cost} \][/tex]
Substituting the given expressions for revenue and cost, we get:
[tex]\[ P(x) = (5x^2 + 2x - 80) - (5x^2 - x + 100) \][/tex]
3. Simplifying the Profit Expression:
To simplify [tex]\(P(x)\)[/tex], let's distribute and combine like terms:
[tex]\[ P(x) = 5x^2 + 2x - 80 - 5x^2 + x - 100 \][/tex]
Combine like terms:
[tex]\[ P(x) = (5x^2 - 5x^2) + (2x + x) + (-80 - 100) \][/tex]
[tex]\[ P(x) = 0 + 3x - 180 \][/tex]
[tex]\[ P(x) = 3x - 180 \][/tex]
4. Profit Expression:
So, the profit expression can be modeled by the polynomial:
[tex]\[ P(x) = 3x - 180 \][/tex]
5. Calculating Profit for 1,000 Units:
To find the profit for selling 1,000 video game systems, substitute [tex]\(x = 1000\)[/tex] into the profit expression:
[tex]\[ P(1000) = 3(1000) - 180 \][/tex]
[tex]\[ P(1000) = 3000 - 180 \][/tex]
[tex]\[ P(1000) = 2820 \][/tex]
6. Conclusion:
Therefore, the profit expression is:
[tex]\[ P(x) = 3x - 180 \][/tex]
If 1,000 video game systems are sold, the company's profit is:
[tex]\[ \$2820 \][/tex]
1. Revenue and Cost Expressions:
The revenue expression for selling [tex]\(x\)[/tex] video game systems is given by:
[tex]\[ \text{Revenue} = 5x^2 + 2x - 80 \][/tex]
The cost expression for producing [tex]\(x\)[/tex] video game systems is given by:
[tex]\[ \text{Cost} = 5x^2 - x + 100 \][/tex]
2. Profit Expression:
Profit is defined as the difference between revenue and cost. Thus, the profit expression [tex]\(P(x)\)[/tex] is:
[tex]\[ P(x) = \text{Revenue} - \text{Cost} \][/tex]
Substituting the given expressions for revenue and cost, we get:
[tex]\[ P(x) = (5x^2 + 2x - 80) - (5x^2 - x + 100) \][/tex]
3. Simplifying the Profit Expression:
To simplify [tex]\(P(x)\)[/tex], let's distribute and combine like terms:
[tex]\[ P(x) = 5x^2 + 2x - 80 - 5x^2 + x - 100 \][/tex]
Combine like terms:
[tex]\[ P(x) = (5x^2 - 5x^2) + (2x + x) + (-80 - 100) \][/tex]
[tex]\[ P(x) = 0 + 3x - 180 \][/tex]
[tex]\[ P(x) = 3x - 180 \][/tex]
4. Profit Expression:
So, the profit expression can be modeled by the polynomial:
[tex]\[ P(x) = 3x - 180 \][/tex]
5. Calculating Profit for 1,000 Units:
To find the profit for selling 1,000 video game systems, substitute [tex]\(x = 1000\)[/tex] into the profit expression:
[tex]\[ P(1000) = 3(1000) - 180 \][/tex]
[tex]\[ P(1000) = 3000 - 180 \][/tex]
[tex]\[ P(1000) = 2820 \][/tex]
6. Conclusion:
Therefore, the profit expression is:
[tex]\[ P(x) = 3x - 180 \][/tex]
If 1,000 video game systems are sold, the company's profit is:
[tex]\[ \$2820 \][/tex]
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