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trying to make the baseplate red and turn off can collide then the game waits 5 seconds and turns on can collide, making the baseplate green aswell.
would this script work?

local myBasePlate = game.Workspace.Baseplate

local function makeBasePlateRed()
myBasePlate.CanCollide = false
myBasePlate.BrickColor = BrickColor.Red()
end

makeBasePlateRed()

wait(5)
local function makeBasePlateGreen()
myBasePlate.CanCollide = true
myBasePlate.BrickCOlor = BrickColor.Green()


Sagot :

Answer:

Explanation:

yes

but dont forget to call makeBasePlateGreen

maybe you would call it at the end of the program?

by the way you have a typo at the end

make the O lowercase

myBlasePlate.BrickColor = BrickColor.Green()

and then add this to the end

makeBasePlateGreen()

so you call the function and actually use it.